Category: Sonic Days 2025
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Track Focus: Audio Technology
Intro Text – Track Focus: Audio TechnologyHow do advances in audio technology shape the way we design, perform, and experience sound? At Sonic Days 2025, the Audio Technology track dives into the tools, systems, and engineering innovations that define today’s most cutting-edge sound production.From immersive mixing and playback design to microphone engineering and spatial audio formats, this year’s…
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Stouenborg Strengthens Its Partnership with Sonic Days as Gold Sponsor
When technology and creativity meet, remarkable experiences emerge. At Sonic Days 2025, we are proud to recognize Stouenborg as a Gold Sponsor — a company whose work sits precisely at that intersection. Stouenborg brings to the table decades of experience in theatre, live productions, installations and AV design. Their consultancy spans theatre-tech, sound, lighting and…
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Track Focus: Sound Synthesis
Exploring the art and science of creating sound from scratch The Sound Synthesis track at Sonic Days 2025 dives into the craft of shaping sound — from the raw waveforms that form the backbone of electronic music to the creative processes that turn synthesis into artistic expression. This track is designed for those who can’t keep their fingers off…
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Track Focus: Game Audio
Track Focus: Game Audio How do sound, space, and interactivity merge to shape the emotional and sensory experience of play? At Sonic Days 2025, the Game Audio track explores how creative and technical innovation define the next generation of interactive storytelling.This year’s programme gathers leading voices in game sound—audio directors, designers, and technologists—who reveal how cinematic soundscapes, spatial…
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TRACK FOCUS: New Concert formats
How can live sound transform a space, shape perception, and create shared experiences that go beyond the traditional listening context? At Sonic Days 2025, the New Concert Formats track invites audiences to investigate how technology, artistry, and technical expertise converge to redefine live and spatial sound.This year’s programme presents a range of approaches, from system…
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Track Focus: Sound in Museum
How can sound create meaning in museum spaces—and how can exhibitions speak through it? The “Sound in Museum” track at Sonic Days 2025 explores how audio can shape storytelling, atmosphere, and visitor experience in cultural environments. Through talks and installations, researchers, designers, and artists share projects where sound transforms how history and art are perceived.…
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Track Focus: Podcast
Exploring new dimensions of podcasting — from crafted narratives to immersive audio worlds. How can podcasts become more than stories we listen to — something we step into, feel, and co-create with? At Sonic Days 2025, the Podcast track invites audiences to explore the evolving boundaries between storytelling, sound design, and production practice through a…
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Track Focus: Sound Art
Exploring new dimensions of listening — from ecological soundscapes to immersive 3D worlds. How can sound become more than something we hear — something we inhabit, touch, and co-create with? At Sonic Days 2025, the Sound Art track invites audiences to explore the boundaries between technology, environment, and artistic practice through a series of talks…
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Meyer Sound at Sonic Days
Meyer Sound Returns as a Gold Sponsor for Sonic Days 2025 Founded in 1979 in Berkeley, California, the company marked its 45-year anniversary in 2024, building a legacy in high-fidelity sound systems for concerts, theatres, and immersive installations worldwide. Renowned for its integrated approach, Meyer Sound designs and manufactures its systems in-house, ensuring unmatched performance…
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Genelec at Sonic Days
Genelec has joined Sonic Days 2025 as a Gold Sponsor. Founded in 1978 in Iisalmi, Finland, Genelec has built its reputation on precise, reliable monitoring tools for studios, broadcasters, and sound professionals around the world. Their focus on active loudspeakers and accurate sound reproduction has made them a trusted reference in the audio industry. All…
