ALFA Audio at Sonic Days: from immersive mixing to the live venue

ALFA Audio at Sonic Days — immersive live sound, 19 November 2026.

What does it take to bring immersive sound to a live audience? There are creative decisions to make at the mixing desk, but there are also questions about the room, the infrastructure and how a production will work from one venue to the next.

ALFA Audio, a Silver sponsor of Sonic Days, brings these perspectives together in two sessions on Thursday 19 November. Both are moderated by Steffen Sørensen from ALFA Audio and take place in 1.15 — Performance at Sonic College in Kolding.

Inside the immersive live mix

Tim Høyer and Joel Bexelius: Immersive Live Sound Mixing, 19 November, 11:30–12:30, room 1.15 — Performance.

At 11:30, Tim Høyer and Joel Bexelius join Immersive Live Sound Mixing for Theater, Musical and Concerts for a discussion of the creative and technical possibilities of immersive audio in live performance.

Tim Høyer’s sound design experience includes The Wall, Frost and Last Ship at Østre Gasværk Teater. Joel Bexelius works as a sound designer and sound engineer with Malmö Opera, with credits including The Shining and Chicago. Their work brings the discussion into the practical world of productions, performances and audiences.

The session explores object-based mixing, creative workflows and live applications, including the role of d&b Soundscape. It also considers what happens when an immersive production needs to move between venues: how creative ambitions meet the realities of taking a show on the road.

For live engineers, sound designers and people working with performance or touring, it is a chance to hear how experienced practitioners approach those choices—and what they see ahead for immersive live audio.

What does a venue need to consider?

Preparing Venues for Immersive Sound with Anders Mortensen, Kevin le Geyt, Martin Røen and Martin Aagaard Jensen, 19 November, 14:30–15:30.

At 14:30, Preparing Venues for Immersive Live Experiences brings together people from four Danish venues:

  • Anders Mortensen, Production Director at Musikhuset Aarhus
  • Kevin le Geyt, Head of Production at VEGA
  • Martin Røen, Godset
  • Martin Aagaard Jensen, Venue Manager at Radar

The discussion asks how existing venues can begin considering immersive sound, and how their individual needs and ambitions shape that process. Investment, infrastructure and daily operations sit alongside the opportunities for artists and audiences.

These are connected decisions. The possibilities of an immersive production have to be considered in the context of the place presenting it, the people running it and the work they want to support. Bringing four venues together offers a way to hear different perspectives on those questions.

The session includes an open Q&A, so there is room to bring your own questions into the conversation. It is relevant to venue and theatre teams, rental companies, engineers, bookers and others involved in developing and supporting live performance.

Continue the conversation with ALFA Audio

Alongside the sessions, ALFA Audio invites attendees to visit their booth and try V-Core. It is an opportunity to meet the team and discuss how immersive sound could fit into your own live work.

ALFA Audio advises on and supplies professional sound systems for venues, including theatres and concert halls. Their contribution at Sonic Days connects that practical experience with conversations about how live sound can develop creatively and technically.

Add the sessions to your programme

Both sessions take place on Thursday 19 November in 1.15 — Performance, Sonic College, Kolding. Times are CET.

Time Session
11:30–12:30 Immersive Live Sound Mixing for Theater, Musical and Concerts
14:30–15:30 Preparing Venues for Immersive Live Experiences

Sonic Days is free to attend. Register in Sched and add the sessions to your programme.