Tracks at the conference:

Game Audio

Game Audio Track at Sonic Days 2024

The Game Audio track at Sonic Days 2024 promises to be an immersive journey into the world of sound in gaming. This track is dedicated to exploring the latest innovations, techniques, and trends in game audio, bringing together industry leaders, professionals, and enthusiasts to share their insights and experiences.

What to Expect:

In-Depth Workshops and Panels: Engage with top audio professionals through a series of workshops and panel discussions. Learn about the latest tools and technologies that are shaping the future of game audio, including cutting-edge middleware, adaptive music systems, and immersive sound design.

Creative and Technical Insights: Dive into the creative processes behind some of the most acclaimed soundtracks and sound designs in the gaming industry. Sessions will cover topics such as voice design, environmental audio, and the integration of audio with gameplay mechanics, providing a comprehensive understanding of how sound enhances the gaming experience.

Hands-On Demos and Interactive Sessions: Experience the power of game audio first-hand with interactive demonstrations and hands-on sessions. Explore how audio can drive haptic feedback, create immersive environments, and influence player emotions and behaviors.

Networking Opportunities: Connect with peers, mentors, and potential collaborators in the game audio community. Sonic Days 2024 offers numerous opportunities to network, exchange ideas, and build lasting professional relationships.

Featured Speakers: Hear from renowned game audio composers and sound designers who have worked on some of the biggest titles in the industry. Learn from their experiences, challenges, and successes, and get inspired by their stories and insights.

Whether you are an experienced audio professional or new to the field, the Game Audio track at Sonic Days 2024 is designed to provide valuable knowledge, practical skills, and inspiration to take your audio work to the next level.

Tracks at the conference

Sound for Film & TV

New Concert Formats


Sound in Museums

Immersive Music

Interactive Audio

Game Audio

Audio Technology