Lydia Andrew, Studio Head of Creative at EA DICE, will be speaking at the Sonic Days conference. With over two decades of experience in game development and an additional five years in film and television, Andrew brings a wealth of knowledge across multiple disciplines, including audio direction, music supervision, and voice casting.
Known for her key role in the development of major Assassin’s Creed titles, Lydia has become a leading figure in game audio. Her time at Ubisoft saw her direct the audio for critically acclaimed games such as Assassin’s Creed Odyssey and Assassin’s Creed Syndicate. Her career demonstrates a deep commitment to the creative process, balancing technical expertise with collaborative leadership.
At DICE, she leads teams across various creative areas, from animation and sound design to user experience and game design. Her vast industry connections, particularly in music, enable her to bring high-quality soundscapes to her projects. As an advocate for high standards in voice acting, she’s worked with celebrated actors, including Sir Ian McKellen and Halle Berry.
Lydia’s background in film and TV, along with her involvement in script supervision and sound recording, contributes to her versatile expertise. Her ability to manage large creative teams while pushing the boundaries of interactive audio makes her an incredible asset to the industry.
Her participation at Sonic Days promises to be an insightful addition, reflecting her dedication to both creative leadership and innovative audio direction.
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